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ストリーミングStreaming

Learn in the textbookMultimedia Basics, Delivery, and Rights Protection

DefinitionStreaming (ストリーミング) is a delivery method that plays audio or video data in order from the parts already received while the rest is still arriving.

ExplanationBecause playback can begin from whatever has arrived, even a long video can be watched without waiting for all of it. To keep playback from stalling, the receiver temporarily holds data a little ahead of what is playing, and this storage area is called a buffer.

AnalogyLike conveyor-belt sushi, you do not wait for every plate to arrive; you eat each one as it comes around.

Memory hookA stream is a small river, and the name comes from data flowing in continuously like running water.

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